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Gaia Project: A Terra Mystica Game

Gaia Project: A Terra Mystica Game

Gaia Project is a new game in the Terra Mystica series.

As in the original Terra Mystica, fourteen different factions inhabit seven different types of planets, and each faction is tied to its own home planet. To develop and grow, they must terraform neighboring planets within their original environment, competing with other groups. Furthermore, Gaia planets can be used by all factions for colonization, and transdimensional planets can be transformed into Gaia planets.

All factions can improve their skills in six different areas of development—terraforming, navigation, artificial intelligence, Gaiaforming, economics, and research—leading to advanced technologies and special bonuses. To accomplish all this, each group possesses special skills and abilities.

The game area consists of ten sectors, allowing for variable setups and therefore even greater replayability than its predecessor, Terra Mystica. A two-player game is hosted on seven sectors.

Contents:
- 10 Space Sector Tiles
- 1 Research Board
- 7 Double-Sided Faction Boards
- 1 Scoring Board
Ā - 10 Round Scoring Tiles - 6 Final Scoring Tiles - 10Ā Round
Boosters - 36Ā Standard Technology Tiles - 15 Advanced Technology Tiles - 6Ā SpaceĀ Stations - 19Ā Federation Tokens - 12Ā Gaia Planet Tokens - 1Ā Lost Planet Token - 15 Record TokensĀ - 20 Action TokensĀ - 7 Automa Cards - 1 Terraforming Reference CardĀ - 17Ā Decision Cards - 1Ā Automa Rulebook - 1 Automa Player AidĀ - 4 Player Aids - 1Ā TurnĀ Order Card - 14Ā Credit Creators - 7 Ore MarkersĀ - 7 Knowledge CreatorsĀ - 30 Quantum Intelligence Cubes - 50Ā PowerĀ Tokens - 1 Brain StoneĀ - 1Ā First Player Marker Structure (in each player color)Ā - 8Ā Mines - 4 TradeĀ Stations 3Ā research laboratories - 2 academiesĀ - 1 planetary instituteĀ - 3 gaiformersĀ - 7 player tokensĀ - 25 satellites

$42.90

Original: $142.99

-70%
Gaia Project: A Terra Mystica Game—

$142.99

$42.90
Product image 1

Description

Gaia Project is a new game in the Terra Mystica series.

As in the original Terra Mystica, fourteen different factions inhabit seven different types of planets, and each faction is tied to its own home planet. To develop and grow, they must terraform neighboring planets within their original environment, competing with other groups. Furthermore, Gaia planets can be used by all factions for colonization, and transdimensional planets can be transformed into Gaia planets.

All factions can improve their skills in six different areas of development—terraforming, navigation, artificial intelligence, Gaiaforming, economics, and research—leading to advanced technologies and special bonuses. To accomplish all this, each group possesses special skills and abilities.

The game area consists of ten sectors, allowing for variable setups and therefore even greater replayability than its predecessor, Terra Mystica. A two-player game is hosted on seven sectors.

Contents:
- 10 Space Sector Tiles
- 1 Research Board
- 7 Double-Sided Faction Boards
- 1 Scoring Board
Ā - 10 Round Scoring Tiles - 6 Final Scoring Tiles - 10Ā Round
Boosters - 36Ā Standard Technology Tiles - 15 Advanced Technology Tiles - 6Ā SpaceĀ Stations - 19Ā Federation Tokens - 12Ā Gaia Planet Tokens - 1Ā Lost Planet Token - 15 Record TokensĀ - 20 Action TokensĀ - 7 Automa Cards - 1 Terraforming Reference CardĀ - 17Ā Decision Cards - 1Ā Automa Rulebook - 1 Automa Player AidĀ - 4 Player Aids - 1Ā TurnĀ Order Card - 14Ā Credit Creators - 7 Ore MarkersĀ - 7 Knowledge CreatorsĀ - 30 Quantum Intelligence Cubes - 50Ā PowerĀ Tokens - 1 Brain StoneĀ - 1Ā First Player Marker Structure (in each player color)Ā - 8Ā Mines - 4 TradeĀ Stations 3Ā research laboratories - 2 academiesĀ - 1 planetary instituteĀ - 3 gaiformersĀ - 7 player tokensĀ - 25 satellites