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Invigorated Rampage [Foundations Jumpstart]

Invigorated Rampage [Foundations Jumpstart]

Set: Foundations Jumpstart
Type: Instant
Rarity: Uncommon
Cost: {1}{R}
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem to plague in the span of a moment.
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Invigorated Rampage [Foundations Jumpstart]—
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Description

Set: Foundations Jumpstart
Type: Instant
Rarity: Uncommon
Cost: {1}{R}
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem to plague in the span of a moment.